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Practical Martial Arts Technique 1 & 2 of the KRKK Syllabus

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Matthew Sylvester Matthew Sylvester has been training in the Martial Arts since 1991. He currently studies Ao Denkou Jutsu, Kempo Ryu Karate, Tae Kwon Do and Shunryu Kempo. With grateful thanks to Sensei Dean Martin (Kempo).

Yellow Belt technique #1
YFrom a neutral postion, the defender steps the right leg back into Fighting Stance, parrying the attack with a right palm heel. Please note that the palm heel does not come straight across the body. It should be thrown at a 45 degree angle so that it intercepts the attack much earlier. The left hand is also withdrawn so that it rests on the left hip From a neutral postion, the defender steps the right leg back into Fighting Stance, parrying the attack with a right palm heel. Please note that the palm heel does not come straight across the body. It should be thrown at a 45 degree angle so that it intercepts the attack much earlier. The left hand is also withdrawn so that it rests on the left hip
As soon as the parry has connected the left hand is fired out into the opponents' ribs in the form of a left thrust punch. Note that the right parry has made the opponent open up his back area as it was to the outside of the attack. Also note how Dean has used the parry as a check to prevent another attack with that hand. He is not holding it. As soon as the parry has connected the left hand is fired out into the opponents' ribs in the form of a left thrust punch. Note that the right parry has made the opponent open up his back area as it was to the outside of the attack. Also note how Dean has used the parry as a check to prevent another attack with that hand. He is not holding it.
The left punch causes the opponent to either arch or fold depending on where the strike has hit. Either way, the opponent is put off-balance. His balance is further destroyed by a right, rear leg roundhouse to the kneecap. It is at this point that the techniqe finishes. However, as with most things in Kempo that is not all and the technique continues. The left punch causes the opponent to either arch or fold depending on where the strike has hit. Either way, the opponent is put off-balance. His balance is further destroyed by a right, rear leg roundhouse to the kneecap. It is at this point that the techniqe finishes. However, as with most things in Kempo that is not all and the technique continues.

  Yellow technique #2

Again the defender starts in a neutral position. As the attack comes in, he steps his right leg back into a left fighting stance. The lead left hand comes out in a parry, again at a 45 degree angle across the body. Again the defender starts in a neutral position. As the attack comes in, he steps his right leg back into a left fighting stance. The lead left hand comes out in a parry, again at a 45 degree angle across the body.
At this point, the defender throws a rear thrust punch into the ribs of the attacker whilst dropping into walking/ forward stance. Not only does the stance change add momentum to the hit, it also gives a greater reach and thus penetrative effect. The punch also causes the opponent to not only fold but to also open up their chest area. At this point, the defender throws a rear thrust punch into the ribs of the attacker whilst dropping into walking/ forward stance. Not only does the stance change add momentum to the hit, it also gives a greater reach and thus penetrative effect. The punch also causes the opponent to not only fold but to also open up their chest area.
The punching hand then comes round in a clockwise circling motion to grab the attacker's arm. Note the postion of the thumb and where the opposing fingers would be. The punching hand then comes round in a clockwise circling motion to grab the attacker's arm. Note the postion of the thumb and where the opposing fingers would be.
Following up the punch the defender fires out a front snap kick. Again note where the grabbing hand now is. As the kick is fired out, the hand slips down the arm. If the attacker is too near for a front snap, then a knee should be used. NOTE: If the attacker is too close for a kick, simply knee to the chest, then stamp the leg out to finish the 'kick'.

Following up the punch the defender fires out a front snap kick. Again note where the grabbing hand now is. As the kick is fired out, the hand slips down the arm. If the attacker is too near for a front snap, then a knee should be used. NOTE: If the attacker is too close for a kick, simply knee to the chest, then stamp the leg out to finish the 'kick'.

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